Luiza Arantes's profile

Intro Espectro

Intro Espectro is a first person, point and click puzzle adventure game which presents a visual narrative about a character who is in their bedroom reliving their own memories and feelings.

Explore the environment, collect objects and get information that helps you solve the puzzles, getting deeper into the narrative! Can you solve all the puzzles? And all those details, what do they mean?
Intro Espectro was my final undergraduate project. As it was my own project, I chose to act as a generalist game developer and also formed a small team of four people to help me, since it was a great amount of work for the time that I had. Considering that, I was a Producer, Artist, Sound Designer, Composer, Game Designer and Programmer, besides being helped by my team with programming and some game design aspects.

So I created the gameโ€™s whole art , designed all the puzzles and game cycles, recorded, edited and implemented all the audio, and programmed its base aspects, leaving the puzzles and bug fixes for my team. From a game design point of view, I mainly had help with the game flow. Also, I was responsible for all the documentation of the game since it was my academic thesis.
Intro Espectro
Published:

Intro Espectro

Published: